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     Base Rust Texture

    1.
How would you like to have a texture which could be used in so many ways for creating a rusty-dirty interface? The texture is very easy to build and using different variations you have endless possibilities.
    2.
Fill background with R:51, G:42, B:41 using the Paint Bucket tool.
    3.
Create a new channel. Add Noise (Filter > Noise > Add Noise) with Amount set to 999 and Gaussian Distribution.
    4.
Apply Gaussian Blur filter (Filter > Blur > GaussianBlur) with Radius set to 0.5 pixels. Load selection from the channel.
    5.
Create a new layer and fill selection with R:82, G:68, B:60 using the Paint Bucket tool. Set layer's Opacity to 50%.
    6.
Create a new channel. Add Noise (Filter > Noise > Add Noise) with Amount set to 80 and Gaussian Distribution. Load selection from the channel.
    7.
Create a new layer andfill selection with R:82, G:68, B:60 using the Paint Bucket tool.
    8.
Create a new channel. Add Noise (Filter > Noise > Add Noise) with Amount set to 40 and Gaussian Distribution. Load selection from the channel.
    9.
Create a new layer and fill selection with R:118, G:100, B:85 using the Paint Bucket tool. The texture is done!

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