PFil‹7Wolf‰ûBLDRDataVb‹Lair Macedoniansmcÿÿÿÿÿÿchar@?ÿÿhideÿÿAtG - Rise of Macedonmfgm,th,iy2char@0-25,cav@0-33,phal@25-100,Cst1@0-25,Spec@0-25ÿÿ-tlmt:agema-unit=1@max-msg=mcmsg21;tlmt:general-model=1@max-msg=mcmsg31;tlmt:pharsallian-unit=1@max-msg=mcmsg25;tlmt:kontpro-unit=1@max-msg=mcmsg24;tlmt:agema1-unit=1@max-msg=mcmsg22;gmap:Cst1=Skirmishers-Skirm;trat:companion@1u:thessalian@1u-msg=mcmsg11;trat:companion@1u:prodromoi@1u-msg=mcmsg12;trat:pezhetairoi@1u:hypaspists@1u-msg=mcmsg13;trat:nonagria@2u:agriarians@1u-msg=mcmsg14;trat:nonbow@1u:bow@1u-msg=mcmsg15;trat:phalanx@1u:machine@1u-msg=mcmsg16;tlmt:agema2-unit=1@max-msg=mcmsg23;tlmt:phalanx-unit=1@min-msg=mcmsg41;tlmt:general-model=1@min-msg=mcmsg32;trat:noncav@1u:kavallarioi@1u-msg=gmmsg21;tlmt:polemarch-model=1@max-msg=gmmsg31;trat:nonbow@1u:bow@1u-msg=thmsg11;trat:nonnoble@1u:noble@1u-msg=thmsg12;trat:allowcr@1u:cretans@1u-msg=gmmsg51;trat:allowcr?@1m:cretans@1m-msg=gmmsg61-istype=cretansÿÿAtG - Alexandrian Imperialmagm,th,ps2char@0-25,cav@0-50,phal@25-100,Cst1@0-25,Spec@0-33ÿÿ¨tlmt:agema-unit=1@max-msg=mcmsg21;tlmt:general-model=1@max-msg=mcmsg31;tlmt:pharsallian-unit=1@max-msg=mcmsg25;tlmt:kontpro-unit=1@max-msg=mcmsg24;tlmt:agema1-unit=1@max-msg=mcmsg22;gmap:Cst1=Skirmishers-Skirm;trat:pezhetairoi@2u:hypaspists@1u-msg=mcmsg17;trat:nonagria@2u:agriarians@1u-msg=mcmsg14;trat:nonbow@1u:bow@1u-msg=mcmsg15;trat:phalanx@1u:machine@1u-msg=mcmsg16;tlmt:agema2-unit=1@max-msg=mcmsg23;tlmt:phalanx-unit=1@min-msg=mcmsg41;tlmt:general-model=1@min-msg=mcmsg32;trat:noncav@1u:kavallarioi@1u-msg=gmmsg21;trat:nonbow@1u:bow@1u-msg=thmsg11;trat:nonnoble@1u:noble@1u-msg=thmsg12;tlmt:noblebow-unit=1@max-msg=psmsg21;trat:cav@1u:noblecav@1u-msg=psmsg31;trat:nonbowcav1@1u:bowcav1@1u-msg=psmsg32;trat:nonmardian@1u:mardian@1u-msg=psmsg33;trat:nonkyrtian@1u:kyrtian@1u-msg=psmsg34;trat:nonbowsatrapal@1u:bowsatrapal@1u-msg=psmsg35;trat:allowcr@1u:cretans@1u-msg=gmmsg51;trat:allowcr?@1m:cretans@1m-msg=gmmsg61-istype=cretansÿÿ"mcstrate Strategosÿÿÿÿ1:1165 type:generalrace:mf,ma;umax:1u-Strategos;Includes Sword;Army General;Drilledÿÿÿÿ 4654435397ÿÿxmcwhor1Warhorseÿÿÿÿ10ÿÿ race:ma,mfÿÿÿÿÿÿ 8303303107ÿÿmctaxiar Taxiarch ÿÿÿÿ1:155ÿÿ race:mf,maTaxiarch;Includes Sword;Drilledÿÿÿÿ 4443425287ÿÿmchipparHipparchÿÿÿÿ1:155ÿÿ race:mf,maHipparch;Includes Sword;Drilledÿÿÿÿ 4443425287ÿÿmcphilipPhilip II, King of Macedonÿÿÿÿ1:1175type:general;type:philiprace:mf;umax:1uGPhilip II, King of Macedon;Includes Sword;Army General;Drilled;Stubbornÿÿÿÿ 4654445297ÿÿmcalexanAlexander the Greatÿÿÿÿ1:1200type:general;type:alexrace:mf,ma;umax:1u@Alexander the Great;Includes Sword;Army General;Drilled;StubbornÛAlexander's Eagle: Alexander may choose to re-roll the oracle dice at the start of the game, but he must abide by the second roll's results. Alternatively, Alexander may choose to force the other player to deploy first.ÿÿ 46544363107ÿÿmccompanCompanion Shock Cavalryÿÿÿÿ525type:companion race:mf,ma8Companion Shock Cavalry;Include Sword, Xyston and Horse.Wedge Formationÿÿ 8443314196ÿÿmcthessaThessalian Shock Cavalryÿÿÿÿ525type:thessalianrace:mfIThessalian Shock Cavalry;Include Sword, Thrusting Spear and Horse;DrilledWedge Formationÿÿ 8343313186ÿÿmcprodro Prodromoiÿÿÿÿ522type:prodromoirace:mf[Prodromoi;Include Sword, Javelin or Thrusting Spear and Horse;Wedge Formation;Light Cavalryÿÿÿÿ 8443314186ÿÿmcltcav Light Cavalryÿÿÿÿ515ÿÿ race:ma,mfOLight Cavalry;Include Sword, Javelin or Thrusting Spear and Horse;Light Cavalryÿÿÿÿ 8333313176ÿÿmcgroomsMounted Groomsÿÿÿÿ511ÿÿrace:mf;umax:2uT0-2 Mounted Grooms;Include Sword, Javelin or Thrusting Spear and Horse;Light Cavalryÿÿÿÿ 8233313156ÿÿmchypasp Hypaspistsÿÿÿÿ514type:hypaspists race:ma,mfcHypaspists;Drilled;Mixed Armor;All Hypaspists in the army must have the same equipment and options.ÿÿÿÿ 5443313187ÿÿmcpezhet Pezhetairoiÿÿÿÿ58type:pezhetairoi race:ma,mf]Pezhetairoi;Mixed Armor;All Pezhetairoi in the army must have the same equipment and options.ÿÿÿÿ 4333313177ÿÿmcillarcIlarchÿÿÿÿ1:155ÿÿ race:mf,maIllarch;Includes Sword;Drilledÿÿÿÿ 4443425287ÿÿmcagria1 Agrianiansÿÿÿÿ57type:agrianians race:ma,mfBAgrianians;Include Sword, Javelins and Pelta (Buckler);Skirmishersÿÿÿÿ 5333313187ÿÿmcagria3Agrianian Slingersÿÿÿÿ58type:agrianiansrace:ma,mf;umax:1u+Agrianian Slingers;Include Sword and Sling.ÿÿÿÿ 5333313187ÿÿmcmercs1 Mercenariesÿÿÿÿ55type:nonagria;type:nonbow race:ma,mfCMercenaries;Include Sword, Javelins and Pelta (Buckler);Skirmishersÿÿÿÿ 5233313177ÿÿmcmercboMercenary Bowmenÿÿÿÿ56type:nonagria;type:bow race:ma,mf-Mercenaries;Include Sword and Bow;Skirmishersÿÿÿÿ 5233313177ÿÿmcskirm Skirmishersÿÿÿÿ54 type:nonagria race:ma,mfCSkirmishers;Include Sword, Javelins and Pelta (Buckler);Skirmishersÿÿÿÿ 5233313157ÿÿmcstone1 Stone Throwerÿÿÿÿ1:140`incl:xmcarcrw-ltarmor2@cost;incl:xmcarcrw-normshd1@cost;type:machine;incl:xmcarcrw-mcrange1@incl race:ma,mf Stone Thrower1Range=48". Strength=7, no save. D3 wounds per hitÿÿ 0000730000ÿÿxmcarcrwCrewÿÿÿÿ16ÿÿÿÿÿÿÿÿÿÿ 4333313177ÿÿmchvbalHeavy Ballistaÿÿÿÿ1:130`incl:xmcarcrw-ltarmor2@cost;incl:xmcarcrw-normshd1@cost;type:machine;incl:xmcarcrw-mcrange2@incl race:ma,mfHeavy Ballista=Range=48". Strength=5/-1 per rank, no save. D4 wounds per hitÿÿ 0000620000ÿÿmcltbalLight Ballistaÿÿÿÿ1:120{incl:xmcarcrw-ltarmor2@cost;incl:xmcarcrw-normshd1@cost;type:machine;incl:xmcarcrw-mcrange3@incl;incl:xmcmule-mcrange4@incl race:ma,mfLight Ballista=Range=36". Strength=4/-1 per rank, no save. D3 wounds per hitÿÿ 0000620000ÿÿxmcmule Pack Mulesÿÿÿÿ15ÿÿÿÿÿÿÿÿÿÿ 8003411037ÿÿmcasbArmy Standard Bearerÿÿÿÿ1:180ÿÿrace:ma4Army Standard Bearer;Includes Sword;Drilled;Stubbornÿÿÿÿ 4553425287ÿÿmcperscoPersian Companions (EX)ÿÿÿÿ520type:exrace:ma;umax:1u3Persian Companions;Include Sword, Xyston and Horse.Wedge Formationÿÿ 8333313186ÿÿmchippakHippakontistaiÿÿÿÿ517ÿÿrace:maZHippakontistai;Include Sword, Javelin Throwing Spear and Horse;Light Cavalry;Parthian Shotÿÿÿÿ 8333314176ÿÿmcskythiDahae / Skythiansÿÿÿÿ518ÿÿrace:maUDahae / Skythians;Include Dagger, Javelins, Bow and Horse;Light Cavalry;Parthian Shotÿÿÿÿ 8243314176ÿÿmcexphalExperimental Phalanx (EX)ÿÿÿÿ510type:ex;type:pezhetairoirace:maaExperimental Phalanx;Include Sword, Pike, Shield and Light Armor;Mixed Armour;Macedonian Phalanx;&See pg. 25 in the Alexander Supplementÿÿ 4333313177ÿÿxmcarchePersian Archersÿÿÿÿ16 ratp:min=1:1ÿÿÿÿÿÿÿÿ 4233313177ÿÿmcepigonEpigonoi Phalanx (EX)ÿÿÿÿ57type:pezhetairoi;type:exrace:ma]Epigonoi Phalanx;Include Sword, Pike, Shield and Light Armor;Mixed Armour;Macedonian Phalanx;&See pg. 25 in the Alexander Supplementÿÿ 4223312167ÿÿmcelephIndian Elephantÿÿÿÿ1:1140ÿÿrace:ma;reqd:type=exÿÿÿÿÿÿ 6407663447ÿÿxmcsoldMacedonian Soldierÿÿÿÿ1:10ÿÿÿÿÿÿÿÿÿÿ 4433311187ÿÿxmcmahMahoutÿÿÿÿ1:10ÿÿÿÿÿÿÿÿÿÿ 4323311077ÿÿ#mcgen Army GeneralGen0ÿÿÿÿ†Any unit within 12" of the General may use his Leadership when it takes a Leadership test; Must always test before other units in armyÿÿÿÿmcwhor1Warhorseÿÿ4ƒover:mcpike3=deselect;over:mcthrus1=delete;over:lgshd3=deselect;more:mcthrus2=cost;more:mcxysto3=cost;unit:xmcwhor1@abs=1;base:Sv-1ÿÿÿÿÿÿÿÿmcpike3PikePk3#more:pike=incl;over:lgshd3=deselectdInfantry may fight in 2 ranks if no movement; Cavalry gain +1S on charge; Always strike first in HtHÿÿÿÿÿÿmcthrus1Thrusting SpearSp2more:thrust=inclHInfantry may fight in 2 ranks if no movement; Cavalry gain +1S on chargeÿÿÿÿÿÿmcthrus2Thrusting SpearSp2%more:thrust=incl;over:mcthrus1=deleteHInfantry may fight in 2 ranks if no movement; Cavalry gain +1S on chargeÿÿÿÿÿÿmcxysto3XystonXys3over:normshd2=deselectÿÿSCavalry gain +1S on charge and always strike first, except against Kontos or Pikes.ÿÿÿÿmcsubgen Sub-GeneralSG0ÿÿÿÿÿÿÿÿÿÿmcagemaAgemaAgm3more:stubborn=incl;type:agema;Upgrade to Agema - "Royal Squadron". Unit becomes Stubborn.ÿÿÿÿÿÿmcwedgeWedge FormationWg 0ÿÿÿÿ'See pg. 6-9 in the Alexander SupplementÿÿÿÿmcpharsaPharsalian SquadronPha3#more:stubborn=incl;type:pharsallian8Upgrade to "Pharsalian Squadron". Unit becomes Stubborn.ÿÿÿÿÿÿmckonto1KontosKon24over:javelin2=deselect;more:kontos=incl;type:kontpronCavalry gain +1S on charge; Always strike first, regardless of Initiative or who charged, except against pikesÿÿÿÿÿÿmcagema1AgemaAgm3more:stubborn=incl;type:agema1=Upgrade to Agema - "Royal Hypaspists". Unit becomes Stubborn.ÿÿÿÿÿÿmcdrphx1Pike/Shield Phalanx Phx0—more:mcpike1=incl;more:normshd2=incl;over:javelin1=delete;over:normshd1=delete;base:Mv-1;over:lightinf=delete;more:mcdrphal=incl;over:mcdrphx2=deselectÿÿÿÿÿÿÿÿmcdrphx2Spear/Large Shield Phalanx Phx0–more:mcthrus4=incl;more:lgshd3=incl;over:javelin1=delete;over:normshd1=delete;base:Mv-1;over:lightinf=delete;more:mcdrphal=incl;over:mcdrphx1=deselectÿÿÿÿÿÿÿÿmcthrus4Thrusting SpearSp2%more:thrust=incl;over:mcthrus1=deleteHInfantry may fight in 2 ranks if no movement; Cavalry gain +1S on chargeÿÿÿÿÿÿmcpike1PikePk3#more:pike=incl;over:lgshd3=deselectdInfantry may fight in 2 ranks if no movement; Cavalry gain +1S on charge; Always strike first in HtHÿÿÿÿÿÿmcagema2AgemaAgm5Dmore:stubborn=incl;type:agema2;more:drilled=incl;over:drilled=deleteHUpgrade to Agema - "Royal Pezhetairoi". Unit becomes Drilled & Stubborn.ÿÿÿÿÿÿmcnonphxNon-Phalanx Pezhetairoiÿÿ-19over:mcpike1=delete;over:mcphal=delete;more:javelin1=inclÿÿÿÿÿÿÿÿmcxystonXystonXys3over:normshd2=deselectÿÿSCavalry gain +1S on charge and always strike first, except against Kontos or Pikes.ÿÿÿÿmcthrus3Thrusting SpearSp2<more:thrust=incl;over:mcthrus1=delete;over:javelin2=deselectHInfantry may fight in 2 ranks if no movement; Cavalry gain +1S on chargeÿÿÿÿÿÿmcphalMacedonian PhalanxPh 0apnd:foot;type:phalanxÿÿ'See pg. 5-6 in the Alexander SupplementÿÿÿÿmcdrphalDrilled Macedonian PhalanxPh 0apnd:foot;type:phalanxÿÿ'See pg. 5-6 in the Alexander SupplementÿÿÿÿmcdrilphDrilled PhalanxPh 0apnd:foot;type:phalanxÿÿ%See pg. 6 in the Alexander SupplementÿÿÿÿmcarcrwCrewCr 0unit:xmcarcrw@varÿÿÿÿÿÿÿÿmcrange1 Crew Rangeÿÿ 0prng:min=2max=4;hideÿÿÿÿÿÿÿÿmcrange2 Crew Rangeÿÿ 0prng:min=2max=3;hideÿÿÿÿÿÿÿÿmcrange3 Crew Rangeÿÿ 0prng:min=2max=2;hideÿÿÿÿÿÿÿÿmcmules Pack MulesMu 0unit:xmcmule@varÿÿÿÿÿÿÿÿmcwhor2Warhorseÿÿ4tover:mcpike3=deselect;over:mcthrus1=delete;over:lgshd3=deselect;unit:xmcwhor1@abs=1;base:Sv-1;over:normshd2=deselectÿÿÿÿÿÿÿÿmcrange4 Crew Rangeÿÿ 0prng:min=0max=2;hideÿÿÿÿÿÿÿÿmcarcherPersian Archersÿÿ 0unit:xmcarche@varAdd Persian Archers to the unitÿÿÿÿÿÿmcstandStandardStd5lglx:race=ma;cost:singleÿÿ + 1 to CRÿÿÿÿmcmahoutMahoutMht 0unit:xmcmah@abs=1ÿÿÿÿÿÿÿÿmcsoldieMacedonian SoldierSol 0unit:xmcsold@abs=1ÿÿÿÿÿÿÿÿmcphilipphilipplp0allw:cav-max-8%ÿÿÿÿÿÿÿÿÀðh¯ø“gCÀmcstratemcgenmcstratedrilledmcstratemcthrus1mcstratejavelin2mcstratemcpike3mcstratenormshd2mcstratelgshd3mcstrateltarmor3mcstratehvarmor4mcstratemcwhor1mctaxiarmcsubgenmctaxiardrilledmctaxiarmcthrus1mctaxiarjavelin2mctaxiarmcpike3mctaxiarnormshd2mctaxiarlgshd3mctaxiarltarmor3mctaxiarhvarmor4mctaxiarmcwhor1mchipparmcsubgenmchippardrilledmchipparmcthrus1mchipparjavelin2mchipparmcpike3mchipparnormshd2mchipparlgshd3mchipparltarmor3mchipparhvarmor4mchipparmcwhor1mcphilipmcgenmcphilipdrilledmcphilipmcthrus1mcphilipjavelin2mcphilipmcpike3mcphilipnormshd2mcphiliplgshd3mcphilipltarmor3mcphiliphvarmor4mcphilipmcwhor1mcphilipstubbornmcalexanmcgenmcalexandrilledmcalexanmcthrus1mcalexanjavelin2mcalexanmcpike3mcalexannormshd2mcalexanlgshd3mcalexanltarmor3mcalexanhvarmor4mcalexanmcwhor1mcalexanstubbornmccompanmcxystonmccompanltarmor2mccompanhvarmor3mccompancommand1mccompanmcagemamccompanmcwedgemcthessamcthrus2mcthessaltarmor2mcthessahvarmor3mcthessacommand1mcthessamcpharsamcthessamcwedgemcthessadrilledmcthessajavelin2mcprodrocommand1mcprodrojavelin2mcprodromckonto1mcprodromcthrus3mcprodromcwedgemcprodrofastcavmcltcavcommand1mcltcavjavelin2mcltcavmcthrus3mcltcavfastcavmcgroomscommand1mcgroomsjavelin2mcgroomsmcthrus3mcgroomsfastcavmchypaspjavelin1mchypaspnormshd1mchypaspcommand1mchypaspdrilledmchypasplightinfmchypaspmixedarmmchypaspmcagema1mchypaspmcdrphx1mchypaspmcdrphx2mchypaspltarmor2mcpezhetnormshd1mcpezhetcommand1mcpezhetdrilledmcpezhetmixedarmmcpezhetmcagema2mcpezhetltarmor2mcpezhetmcpike1mcpezhetmcphalmcillarcmcsubgenmcillarcdrilledmcillarcmcthrus1mcillarcjavelin2mcillarcmcpike3mcillarcnormshd2mcillarclgshd3mcillarcltarmor3mcillarchvarmor4mcillarcmcwhor1mcpezhetmcnonphxmcagria1command1mcagria1javelin1mcagria1skirmishmcagria1buckler1mcagria3command1mcagria3sling1mcagria3skirmishmcmercs1command1mcmercs1javelin1mcmercs1skirmishmcmercs1buckler1mcmercbocommand1mcmercbobow1mcmercboskirmishmcskirmcommand1mcskirmjavelin1mcskirmskirmishmcskirmbuckler1mcstone1stonethrmcstone1mcarcrwmchvbalboltthrwmchvbalmcarcrwmcltbalboltthrwmcltbalmcarcrwmcltbalmcmulesmcasbdrilledmcasbnormshd2mcasblgshd3mcasbltarmor3mcasbhvarmor4mcasbmcwhor2mcasbstubbornmcperscomcxystonmcperscoltarmor3mcperscohvarmor4mcperscocommand1mcperscomcwedgemchippakcommand1mchippakjavelin2mchippakthrow1mchippakfastcavmchippakparthianmcskythicommand1mcskythijavelin2mcskythibow1mcskythifastcavmcskythiparthianmcskythidagger1mcexphalcommand1mcexphalmcpike1mcexphalnormshd1mcexphalltarmor2mcexphalmixedarmmcexphalmcphalmcexphalmcarcherxmcarcheltarmor2xmcarchebow1mcepigoncommand1mcepigonmcpike1mcepigonnormshd1mcepigonltarmor2mcepigonmixedarmmcepigonmcphalmcepigonmcstandmccompanmcstandmcskythimcstandmchippakmcstandmcltcavmcstandmcgroomsmcstandmcperscomcstandmcexphalmcstandmchypaspmcstandmcpezhetmcstandmcagria3mcstandmcagria1mcstandmcmercs1mcstandmcmercbomcstandmcskirmmcstandmcelephmcmahoutmcelephmcsoldiexmcsoldmcpike1xmcsoldltarmor1mcphilipmcphilip Fri Jan 23 11:19:25 2004UnknownUnknownUnknownNoneÿÿô™«mcmsg11 ThessalianUOne unit of Thessalian Cavalry is allowed for each Companion Cavalry unit in the armymcmsg12 ProdromoiLOne unit of Prodromoi is allowed for each Companion Cavalry unit in the armymcmsg13 HypaspistsGOne unit of Hypaspists is allowed for each Pezhetairoi unit in the armymcmsg14 AgriariansQOne unit of Agriarians is allowed for each two other skirmisher units in the armymcmsg16 War Machine7One War Machine is allowed for each Phalanx in the armymcmsg15Bowmen7Every second unit of Mercenaries may be armed with bowsmcmsg21Agema;Only one Companion Cavalry unit may be upgraded to "Agema".mcmsg22Agema4Only one Hypaspists unit may be upgraded to "Agema".mcmsg23Agema5Only one Pezhetairoi unit may be upgraded to "Agema".mcmsg25 PharsalianJOnly one Thessalian Cavalry unit may be upgraded to "Pharsalian Squadron".mcmsg24Kontos;Only one unit of Prodromoi may replace javelins with kontosmcmsg31GeneralArmy may only have one generalmcmsg41Phalanx0At least one Phalanx must be present in the armymcmsg32GeneralThe army must have a Generalmcmsg17 HypaspistsxOne unit of Hypaspists is allowed for every 2 units of Pezhetairoi, Experimental Phalanx or Epigonoi Phalanx in the army